Two seats removed so there are two short for the entire group.
Leader calls âswitchâ and students scramble for a chair and everyone moves to new seat.
Students left without a seat wait for next call.
Repeat.
(Students are given opportunity to call âswitchâ as well.)
Silent Speed Ball
Use Nerf ball, gator skin ball, or lightweight ball.
No one can make a soundâŚthatâs the object of game.
Make a good throw around the room âŚcanât throw back to person who threw to you.
If you miss the ball or make a bad pass, you are out and must sit at your desk.
Play until all students are seated.
Last two are champs!
Ghost in the Graveyard
Everyone lies on the floor on backâŚtotally stillâŚcanât move a muscle.
Leader is âitâ or picks three students to be âit.â
Leader walks around and tries to make students laugh or move in any way.
If they move in any way, they are out of the game and must return to their seats.
Rhythm
All students are in a circle.
One student goes into the hallway where he or she canât see rest of class.
Teacher picks a student and makes him/her leader.
The leader makes movements or rhythms that other students mimic immediately so child in hall will not be able to identify the leader when he/she returns to the classroom.
Similar to follow the leader, e.g., slap leg, touch nose, wiggle, etc.
The Card Game
Teacher prepares stack of index cards with letters similar to that of a scrabble game (with or without points).
Divide group into four teams.
Push desks to side of room.
Get four scooters from P.E. teacher so each team has one scooter.
Teacher throws all cards up in the middle of the room.
Student scoots to pile and takes card and brings it back to his/her team.
Next team goesâŚand so on.
Teacher gives students five minutes to come up with as many words as they can.
Animal Charades
For groups of 3 or 4.
Write a bunch of different names of animals on paper.
There is one name per folded up piece of paper.
Put names in hat.
Each group picks a name and figures out how to present their charades.
Playing music with this game makes it lots of fun.
Option: After animal charades, ask entire group to choreograph a dance that includes all the animals.
Present dance as a performance for others.
Busy Bee
Everyone has a partner.
Teacher shouts out body parts (head to head, knee to knee, foot to foot, etc.)
Partners connect.
When teacher shouts out Busy Bee, students must find a new partner.
Freeze Dance
Put music on and students dance.
Stop music and students FREEZE.
Limbo
Play any music and lower the stick!
Heads Up 7-Up
Leader selects seven students.
Students put heads on desk and close eyes tightly.
Students at desks put one thumb up.
The seven students at the front of the class go around and quietly push one thumb down.
Then 7-up is called and the students lift their heads.
The seven at the front of the room stand there while each student touched tries to identify who it was that pushed their thumb down.
If student is not identified correctly as pushing a particular studentâs thumb down, he/she remains at front of class.
Game repeats.
Aerobics
For groups of six.
Each group makes up a portion of a routine.
One group may do kicks, another may do grapevine, another slide or step-together-step.
All groups come together and teach each of their steps.