Academy of Engineering & Technology

The Academy of Engineering & Technology prepares students with the knowledge and skills needed to not only compete, but excel and thrive in either Engineering or computer technologies in college.  The Academy of Engineering & Technology also provides students with unique opportunities to interact with professionals in the areas of engineering, programming applications, and web design to see how these professions make a difference in the world around them.  This academy offers two Project Lead the Way Engineering courses where students can earn college credit. 

Pathway:  Engineering*PLTW Logo

A:  Required Courses:

  • Introduction to Engineering Design A/B (IED) *
  • Principles of Engineering A/B (prerequisite IED)*
  • Technological Innovations A/B

B: Capstone Experience: College course, internship, or guided research project. 

* These are Project Lead the Way courses and where students can earn college credit.

Pathway: Simulation and Gaming (CPP**)

A:  Required Courses - Complete at least three credits of the following:

  • Introduction to Game Design and Website Development A/B** (Foundations of Arts, Media, Humanities and Communications) **
  • Game Development A/B (Multimedia Technologies and Game Development) **
  • Advanced Simulation and Gaming A/B **
  • Computer Programming 1 A/B
  • Computer Programming 2 A/B
  • Web Design A/B

B:  Capstone Experience: College course, internship, or guided researtch project.  

** Students must take these courses to complete the Career Pathway Program (CPP).

Value Addeds:

  • Engineers Without Borders (EWB)
    EWB_Logo
    • When we meet:  Friday’s during lunch in room A-108
      Engineers Without Borders (EWB) is a non-profit organization that partners with disadvantaged communities to improve their quality of life through implementation of environmentally and economically sustainable engineering projects, while developing internationally responsible engineering students. 
      Sherwood High School has a partnership with the University of Maryland College Park chapter of EWB.  Students work with UMD students throughout the year on helping 3rd world communities around the world.
      Contact Mr. Lees with any questions.  E-mail: Brendan_r_lees@mcpsmd.org
       
  • Junior Engineering Technical Society TEAMS Competition:
    • TEAMS is an annual theme-based competition giving students in grades 9-12 the opportunity to discover engineering and how they can make a difference in the world.   Students become part of the action as they work together and use the practical applications of math and science to answer engineering questions about everyday world challenges.
      Contact Mr. Lees with any questions.  E-mail: Brendan_r_lees@mcpsmd.org
       
  • Computer Programming Club
    • This club meets Tuesdays and is devoted to learning strategies and techniques that will enable them to quickly solve problems and code them up, as they prepare for competitions at local universities and colleges against other high schools in the area during the spring.  The likely members of this group are any computer programming students.  The skills learned to participate in these competitions are also beneficial to students during the regular semester as well as beyond academics.  Students are taught about what programming is like in industry and how peer-to-peer collaboration is important in solving the world’s problems.
      Contact Mrs. Thomas with any questions.  E-mail: Donna_Thomas@mcpsmd.org 
       
  • Destination ImagiNation Club 
    • When we meet: Wednesdays after school
      This club is devoted to exploiting the current talents and skills* of their team members while applying creative problem-solving skills to solve complex problems using household items.  Their creative problem-solving will be put to the test as they prepare for the regional, state and global-level competitions in the spring. *students who have strength in science, math, engineering, technology, art, history, music, and language arts are encouraged to participate.  The skills learned in this club are easily transferable to all academic areas of study.
      Contact Mrs. Thomas with any questions.  E-mail: Donna_Thomas@mcpsmd.org 
       
  • Women in Technology Club 
    • When we meet: Wednesdays during lunch or after school,exact time TBD
      This club will attract females who are interested in engineering and technology as their profession.  Students will be exposed to projects and learn aspects of business and the working world.  We will read books for discussion and we will have speakers monthly from industry that will talk with the club members.  There may be opportunities for field trips and competitions.
      Contact Mrs. Thomas with any questions.  E-mail: Donna_Thomas@mcpsmd.org 
       
  • Game Club
    • When we meet: Thursdays after school
      This club attracts students who want to hang out socially and play G or T-rated games.  Students in the game design and development classes share their games with other students and get them tested by club members.  This is key as part of the normal business cycle for anyone working in the gaming industry.  Students in this club do learn about the different professions in the gaming industry and they are given unique opportunities to learn about things that are relevant to the industry.
      Contact Mrs. Thomas with any questions.  E-mail: Donna_Thomas@mcpsmd.org 
       
  • Anime’ Club
    • When we meet: Fridays after school
      This club attracts students who enjoy watching anime’ cartoon clips in Japanese.  They have projects and discuss various aspects of Japanese culture, multimedia and art.  They learn about the culture with the aspect of what technology and engineering jobs there are to create these cartoons.
      Contact Mrs. Thomas with any questions.  E-mail: Donna_Thomas@mcpsmd.org 
       
Printable academy information sheet.